This step is for the sake that you did not check the 'Remove Background' option and to give a brief on the 'Path Node' tool. You should only be able to see you 'smooth' looking image now in the program. Delete the original by selecting it using 'Edit > Delete' or right click on it and use 'Delete' there. Select your newly made svg image and move it to the side to make the original visible. You can now close the Trace Bitmap window. After you can see your image in the preview window and it is looking 'normal', click the 'Ok' button. Another important note, depending on the outcome that you desire, the 'Smooth' filter will soften the image like an extreeme Anti-Aliasing or a few Blur filters applied. To see the result, use the 'Update' button and it will show you what the option is doing to your image. You can check the 'Remove Background' option to fix this if needed. I am using 3 as it includes the white background even though I had removed it in Photoshop. Select the 'Colors' radio button and just to the right of that, adjust the 'Scans' amount to how many colors your image has. The rest of the options quick descriptions can be found at my next tutorial. For now I will just show you how convert this one image using the color scan tool. With the image selected, use the menu 'Path > Trace Bitmap.'Ī small window will now open and you are displayed with a heap of options and configuration. svg format by selecting your image using the 'Select and Transform Objects' tool, this will place a dotted border around your image and you will also see the scaling arrows around it. Now that you have your image loaded up into Inkscape, we will convert it into the. The rest of the toolbar descriptions are listed in my next tutorial, you will most likely use the rest later on to create your own images in Inkscape. This is the tweeking tool to edit the paths of each section for the image. This is the 'selecting' tool which you can use to select parts of your images. I will quickly run through the Inkscape Toolbar so you get a rough idea on what tools we will use ( If you have not already figured this out ) The toolbar is pretty basic, standard image creation / editing tools, starting off with: You can right click on your newly made image file in its folder and use 'Open With > Inkscape', or load up Inkscape and use the menu to access 'File > Open' to load your image. PNG format so we can import it into Inkscape. If you forget to do this, it is not nessacary as you can use Inkscape to remove it, but sometimes it is not too accurate. This will delete any of the background that you don't need. As an example, I will use the logo.png which I created in Photoshop for my Smooth mod.Īfter you have created your image, it is best to make it so there is no background layer or white, before you flatten your image, just delete the Background layer. You can create your image in your image editing software or you can create the image in Inkscape from scratch, but it may take a while to get used to the programs usability. As an example, I will use the logo.png which I created in Photoshop. Inkscape can be downloaded from it's website at It is similar to the standard image editing programs. If you cannot afford it or download it, there is a small sized freeware Java program called GIMP. Photoshop can be bought or you can download the trial version from. To even start with making these images I would suggest that you would have installed:Īn image editing program such as Photoshop This tutorial wont show how I created the images, but shows you how to convert the. I thought I would make a tutorial even though there are some others so here we go.įor starters, you will need a good knowledge of creating images in a program such as Photoshop, Paint Shop Pro or similar. svg format to be imported into the game Frets On Fire. Modda - Modderman Frets On Fire SVG Tutorial ModderManĪn easy tutorial that shows how to convert a normal image into a.
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